
I did this as the highest chroma, meaning no white and then did a string of values and grayed them down.
The two local flesh colors, one with more yellow, one with more ruby shown are then grayed down with a maganese (sp?) violet, these starting at only the middle values.
These are created wth cad yellow light, ruby and white.
The bottom row is the transitional color shown in a value scale, becasue this is to remain cool. Sometimes I put some ochre or more yellow light in it to lead into a more vibrant color, example, going into the nose. These are made with Cad yellow light, Alizarine, and Phthalo green with white.
The three darkest darks, are ruby, yellow light and turquoise light, these never have white. I have shown a bit overstated one with more turquoise and one with more ruby.
I am thinking that the dark with not as much extra turquiose, but some - with white added might make the neutral. I didn't have time to play with this because I had to work on a commission, but my light has left me again. I should say these had to be mixed under color corrected artifical light, the CRI is either 98 or 99.
Graydon you are going to love this... "Don't copy tjavascript:void(0)he skin - make the paint do lively things across the form!" :)
I hope I haven't screwed the image up too bad in photoshop for color and light correction, I am sure some values might be off, I rushed. Whew, I had to fix it for the yellow, it "need more cow bell". Doesn't anyone else have some interesting palettes to test Graydon on? I know he's getting sick of me! :)
With confusion,
Beth